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Rise of the Robots Coin-Op?

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Archminion View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Archminion Quote  Post ReplyReply Direct Link To This Post Posted: 15 March 2017 at 12:44pm
Any info would be greatly appreciated :)

Also any of the other Bell Fruit developed arcade games (Zool, Football Crazy...)

Cheers
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Post Options Post Options   Thanks (0) Thanks(0)   Quote RobbieTTF Quote  Post ReplyReply Direct Link To This Post Posted: 15 March 2017 at 1:17pm
There was a few more games made for Rasterspeed, unfortunately most were not arcade games.

There is obviously Rise Of The Robots (prototype) Zool (prototype) and Football Crazy which I think another post highlighted. Football Crazy was very successful and thats where most of the Rasterspeed logic boards went however they still had a load left and we attempted a number of times to basically find a game that would sell a load as the development time on Rasterspeed had cost a lot of cash as you can imagine (If you were not Konami or Namco selling arcades world-wide, custom hardware development cost a fortune)

There was also:

Quizical (1997) - General knowledge pub quiz game (failed)
Wiggle - (1998) - If you could imagine replacing Angry Birds with a pinball shooting up screen and then hitting balloons, bombs and volcano's and icons with money values on them or hitting pins that burst your ball...that is what Wiggle was. It was really popular but the folks in sales got cold feet over it and it was never released. Could have been the best game on the system.
Wiggle (Christmas Edition) - Same as above but obviously Christmas themed.

By 1999 there was still boards left and because the hardware was 486 based and was getting quite old at that point, 486 processors were getting rare thus they decided to write them off (scrapped) as I remember this well because I didn't get any profit related pay that year.

The interesting thing with Rise Of The Robots is that up until about 2000, there was a dedicated cab that looked nothing like the ROTR cab seen on the internet. It featured an ultra wide-screen CRT tube that was massive and the cab was all organically shaped and painted metallic blue like the main droid in the game. It had sat in development for year with a Street Fighter 2 logic board in it (which I still have) however before I could save the cab it was put into the crusher :-( I don't know if any of these custom dedicated cabs every left the building. If they did, that would be the holy grail for ROTR game collectors.

The only other one I have ever seen (in a normal cab) was at Rank Leisure Central Services in Burton-On-Trent, around 1995. Rank must of had a few to distribute.

I still have Brian May's original DAT tape with his music on and I have all the sounds and video that was created for it on CD-Rom



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Post Options Post Options   Thanks (0) Thanks(0)   Quote Archminion Quote  Post ReplyReply Direct Link To This Post Posted: 15 March 2017 at 1:28pm
Thanks for the great info,

PM's sent...

Cheers
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Post Options Post Options   Thanks (0) Thanks(0)   Quote RobbieTTF Quote  Post ReplyReply Direct Link To This Post Posted: 15 March 2017 at 1:47pm
I will see if I can track down a photo of this custom dedicated cab and any other gems I may come across, equally I will have a look into Zool too.

I will never know to this day why the the developers spent all their time coming up with a "complex" AI engine for it put totally forgot about the limited amount of moves you could do when you had Street Fighter 2 released only a year earlier and had SF2 The New Challengers ready for release.

It was a shame really ROTR was not executed correctly from day one and it was released after everybody had rubbished it on the consoles and computers. Normally the order was arcade, and then the conversions but this was the other way around, the same for Zool. Everybody who wanted it had it on their Amiga so why would you then want to put your hard earned pocket money into the arcade???
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Archminion Quote  Post ReplyReply Direct Link To This Post Posted: 15 March 2017 at 1:52pm
Thanks very much.

To true. The game (and Zool) are now more of a novelty and serious collectors items.
The same can be said for other 'failed' protos like Primal Rage 2 and Tattoo Assassins.

I'd be very interested in that DAT tape and CD if your interested in selling btw...

Cheers
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Post Options Post Options   Thanks (0) Thanks(0)   Quote RobbieTTF Quote  Post ReplyReply Direct Link To This Post Posted: 15 March 2017 at 3:34pm
I am afraid they are part of Bell-Fruit archive, sorry to disappoint.

...But I will ask around for some more info regarding Zool and the cabs and how many went out of the door. I don't think there was many.

I am amazed that someone went to the trouble of emulating Rasterspeed on MAME for how little games there were on it.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Archminion Quote  Post ReplyReply Direct Link To This Post Posted: 15 March 2017 at 3:56pm
Thanks again and no problem about that.

Just a couple more questons if it's ok?

1. I have seen an extremely early version of the Rise arcafe game which actually just appears to be the PC version installed in a cab- just a mock up I'm guessing for promo reasons.

Did you have any input on that?

2. The rom dumped by Ordyne for Mame is VERY different from the version you can see in the screenshots posted in the article above.
Can you confirm if there were several different prototype game versions built please?

Cheers

Glenn
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Post Options Post Options   Thanks (0) Thanks(0)   Quote RobbieTTF Quote  Post ReplyReply Direct Link To This Post Posted: 15 March 2017 at 4:32pm
No problem, I am happy to help

I would say that the cab is a mock up and probably had a PC stuck in the cab to take the picture or the picture could have possibly been composited too. Some of the chaps in Graphics are still at Bell-Fruit and can possibly confirm this. 

The info on www.arcade-history.com is not correct. Bell-Fruit never went out to release arcade games, but they manufacturing coin operated amusements and had (at the time) everything on-site...from development to their own saw mill and Rasterspeed was just another development for their own product. Mirage approached Bell-Fruit because they could offer everything at the time and for Bell-Fruit it was an side project/business venture.   


When viewing a YouTube video of the arcade version, I noticed on the clip I that the background sounds glitches really badly. I think this may be a bug in emulation as my partner in crime (Paul Argyle) who worked on the sound design for it would have never let it go out like that.

There was never a cab released with a PC inside it...Im 100% on that.

I would say that the rom dump you have for MAME is the release version and there are no other versions apart from ones that would have been used in-house as part of the development process or presented at Earls Court gaming but these would be unfinished demos. At Bell-Fruit, they would only send something out the door if it was ready for release, any versions after then would be minor software fixes.

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Archminion Quote  Post ReplyReply Direct Link To This Post Posted: 15 March 2017 at 4:34pm
That was a great read and thank you for clearing that up for me.

Best regards

Glenn
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Post Options Post Options   Thanks (0) Thanks(0)   Quote BigBadWolf Quote  Post ReplyReply Direct Link To This Post Posted: 15 March 2017 at 5:44pm
This is great info!
JAMMA+
***Sorry.. I have no fcuks left to give!
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Post Options Post Options   Thanks (0) Thanks(0)   Quote ordyne Quote  Post ReplyReply Direct Link To This Post Posted: 15 March 2017 at 8:29pm
Robbie are there any schematics for rasterspeed? I still need to try and repair by board which has battery damage to it. Life would be a lot easier with some schems if they exist!
Craig Walker - Giz10p - http://www.giz10p.co.uk


Specialists In Amusement Equipment Spares & Repairs
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Archminion Quote  Post ReplyReply Direct Link To This Post Posted: 04 May 2017 at 2:06am
Did anyone ever hear from Robbie again?
Last time we spoke was over a month ago and it was very interesting.

I hope the guy is ok?
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Lupin Quote  Post ReplyReply Direct Link To This Post Posted: 13 May 2017 at 9:00pm
Still have the press pack for this game release by Bell-Fruit.
Soundtrack by Brian May (Maybe only thing good about the WHOLE project).
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Archminion Quote  Post ReplyReply Direct Link To This Post Posted: 15 May 2017 at 3:49pm
Very interesting,

Would it be possible for you to post some pics please?

Cheers
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Lupin Quote  Post ReplyReply Direct Link To This Post Posted: 23 June 2017 at 9:39am

From my memory of preview event in London, nothing to write home about.
Badly taken photo shows Plastic box which includes T-Shirt, video of game, description and invite preview.


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Post Options Post Options   Thanks (0) Thanks(0)   Quote Archminion Quote  Post ReplyReply Direct Link To This Post Posted: 23 June 2017 at 2:32pm
Thanks very much!

pm sent... :)
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Archminion Quote  Post ReplyReply Direct Link To This Post Posted: 06 November 2017 at 12:30am
Sorry to revive such an old topic but does anyone know why Rise doesn't have a KLOV entry yet?

I know Zoom does.

Cheers
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